THE GAME ASSEMBLY
DEADLINE: 10 Weeks
TEAM: 4 Artists, 3 LD, 7 Programmers
Scrum master, all animation, master rig and pipeline solutions, particles, robot voice acting.
My main focus was to push re-useable animations, allowing for more characters. Despite body proportion. Creating a less narrow creative limitation for my character-focused team members and saving man-hours.
DOWNLOAD (coming soon)